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Stilt Fella Press Kit
It’s a game where you play a fella on stilts!
Hi! Welcome to the Press Kit!
Index:
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Factsheet
- Developer: September Games
- Website: www.septembergames.com
- Release Date: February 26th, 2020 (Windows/Steam)
- Price: $9.99USD
- Languages: English, Korean, Simplified Chinese, Finnish, Swedish, French
- File Size: ~850MB
- Press Contact: henrik@septembergames.com
- Social: Twitter, Facebook, YouTube
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Description
Stilt Fella is a physics-based arcade game where you must make your way through 40 increasingly difficult stilt-walking challenges. As you progress you’ll unlock new outfits for Stilt Fella to wear, and you can compete with other players on the leaderboards. The game features innovative stilt-controls that work with both gamepad and mouse+keyboard. It also includes an Iron Fella mode, where you must make it through the entire game without falling once, and a local hotseat multiplayer mode with support for up to 100 players.
The game takes inspiration from physics-based games like QWOP, Skate, and Trials. Stilt Fella was originally released as a free title on itch.io in 2015, where it garnered quite a following, spawning dozens of angry youtube videos, and was even featured in Summer Games Done Quick 2018. The new version features completely overhauled gameplay systems, improved graphics and physics, and a lot more content.
Stilt Fella will be releasing on Steam on February 26, 2020, for Windows.
Steam page: https://store.steampowered.com/app/1133590/Stilt_Fella/
Trailer: https://www.youtube.com/watch?v=iZIHrRPzyuo
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Media
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Download Media (19 Screenshots & 4 GIFS) (10MB)
Download “Release Date” Trailer (98MB)
Download “Big Fall Update” Trailer (31MB)
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About September Games
September Games is the one-man indie development studio of Henrik Hermans, located in Vaasa, Finland. Henrik’s a life-long gamer who started putting together his own games in 2014. In the last few years he’s released a few games, including the original version of Stilt Fella, and In Search of Paradise.
Those were all free titles, made just for the fun of it, but the plan was always to try to make a living in this industry eventually. In spring 2019, Henrik quit his day-job and founded September Games, an indie studio with a focus on physics-driven arcade games.
Contact
Henrik Hermans
Twitter: @Henrik_Hermans | @SeptemberGames
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